DARK
8Azamina Moa Regina
Archetype:
Azamina
ATK:
3000
DEF:
2000
View:
5339
1 Illusion monster + 1 Level 6 or higher Fiend monster You can target 1 Illusion monster in your GY, except "Azamina Moa Regina"; Special Summon it. When an "Azamina" or "Sinful Spoils" card or effect is activated, except "Azamina Moa Regina" (Quick Effect): You can target up to 2 cards on the field; destroy them. You can only use each effect of "Azamina Moa Regina" once per turn.
Azamina Moa Regina — Power Evaluation
Final Score: 58 ± 8 · Confidence: Medium
- Intrinsic: 54 · Deck: 60 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Recovery/Recursion
Why it scores here
The card's value is its quick effect that destroys up to 2 cards on the field each time an Azamina or Sinful Spoils card or effect activates, plus a GY revival of an Illusion monster. Those two effects give repeatable board disruption and a recursion route inside a 4-archetype core, which is why effect_interaction and resilience score highest. Its 3000 ATK and Fusion frame earn nothing, and the combo evidence (3 boards, zero starter, material or payoff roles, average power index 26) keeps combo conversion and resource economy modest. Deck inclusion of 400/400 at one copy confirms it is a consistent home staple, not proof of raw power.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Fusion summon needs an Illusion plus a Level 6+ Fiend, and no starter or searched role appears in the combo evidence, though it runs in all 400 decks (observed). |
| Combo & Conversion | 35 | Only 3 recorded boards, each with 0 bosses and 0 end monsters and an average power index of 26; no role is tagged in the combos (observed). |
| Resource Economy | 35 | The GY Special Summon is a body refuel with no card advantage; netCardAdvantage is 0 in every example board (observed/inferred). |
| Effect & Interaction | 70 | A quick effect destroying up to 2 field cards on each Azamina or Sinful Spoils activation is flexible, two-sided removal, though it depends on those activations happening (verified text, inferred strength). |
| Material Utility | 15 | As a Fusion monster it is rarely usable as material and no material role appearances were recorded (observed, inferred). |
| Resilience & Flexibility | 60 | Two separate once-per-turn effects, one of them from the GY, give multi-zone and multi-turn reach with some redundancy (verified text, inferred). |
| Deck-Building Efficiency | 55 | A single copy in 400/400 decks, with 1.01 average copies, is clean to run, but Fusion slot cost and Azamina-only support keep it below a free-roll (observed/inferred). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Recovery/Recursion. Intrinsic ≈ 54, Deck ≈ 60, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Quick effect destroys up to 2 field cards on each Azamina or Sinful Spoils activation
- GY Special Summon of an Illusion monster gives recursion
- Two separate once-per-turn effects give multi-turn reach
- In 400/400 sampled decks at 1 copy, across 4 usage-statistics archetypes
Weaknesses
- Fusion summon route required; not a starter or searched piece in observed boards
- Effect trigger depends on Azamina or Sinful Spoils activations
- Observed boards average power index 26 with no boss or end-board presence
- Archetype-locked by name in its text
Counters / choke points
- Negating the triggering Azamina or Sinful Spoils effect would stop the destruction trigger (inferred from text)
- Interrupting the Fusion summon route removes the body before its effects matter (inferred)
Best use
Removal / Negation with GY recursion. Decks: Azamina, White Forest, Diabellstar, Sinful Spoils. Suggested copies: 1.
Evidence & gaps
- Verified: Fusion materials: 1 Illusion monster plus 1 Level 6+ Fiend monster; GY Special Summon of an Illusion monster other than itself; Quick effect destroying up to 2 field cards on Azamina or Sinful Spoils activation, once per turn per effect; Appears in 400/400 sampled decks at 1 copy (avg 1.01)
- Observed: Top partners at 67-90% co-deck rate; Usage statistics show 100% inclusion in 4 archetype homes at 1 copy; 3 recorded boards, 0 starter/material/payoff role tags, average power index 26; Named as a staple in 3 guides
- Inferred: Removal is the primary role from the destruction effect; Recursion is the secondary role from the GY effect; Scores on resilience and effect interaction follow from two separate effects
- Data gaps: No banlist token; assumed 3 copies (unlimited) Only 3 combo boards, and none carry a role tag No ruling or interaction data for the destruction trigger Top-card context shows the card is not a top card in any format






